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Member since 4/28/2017 3:30AM PDT Posts 285

Post History

created Offline hitting since patch 1.08 - more power?.

Offline hitting since patch 1.08 - more power?

4/20/2019 11:04PM PDT
posted a comment in had to laugh... win to stay alive!.

I feel I should close this one Arrested Development style:

ME: Ok, 14 runs down, two innings to go. I've got this. 

NARRATOR: He did not 'have this'...

Final score Marlins 15, Mets 2. Admittedly I got a bit swing happy and wasn't patient at the plate at all. I failed the M2O with four games left in the season.

No way I'd lower the difficulty. Each win should be earned. 

4/20/2019 7:47PM PDT
posted a comment in had to laugh... win to stay alive!.

I'm working on it right now... 1 down, 11 to go...

EDIT: Make that 14 to go... I just gave up a 3 run homer

4/20/2019 6:58PM PDT
created had to laugh... win to stay alive!.

had to laugh... win to stay alive!

4/20/2019 6:27PM PDT
posted a comment in Bunt Mess.

Yeah I wasn't happy with this bunt attempt either in M2O - went way too far and too high on a squared up sac bunt, seems like the non-bunt-play correction is in play in a bunt situation (bottom of the 10th, no out, runner on 1st, power hitter on deck):

I'm curious whether this were to happen in a franchise game also.

4/18/2019 11:01PM PDT
posted a comment in Do SDS even test their game?.

Ok here goes.

I’m responding to the last sentence above in what I hope is the nicest possible way. I am not directing criticism at you in particular, I am just hoping to shed some light on what the developers go through year after year. 

Game developers are human and have lives outside of serving us too. They would work 16+ hour days easy in the lead-up to and following release. 

It's a massive undertaking to do what the devs of this game do: analysing our gameplay data and qualitative (mostly not quality) feedback (forum, bug reports), replicating problems so they can figure out what causes them, designing solutions that will please everybody, developing the solutions, testing the solutions, then scheduling into a patch and releasing, then analysing all over again and repeating the cycle - all in a small amount of time despite the fact that so many people want so many things to be changed in vastly different ways.

If they plug a hole in one place without proper prior planning there's a massive risk that something else is going to fall off the wagon. It's 70GB of game. It’s way more complex than end users like us can even begin to comprehend.

I encourage anybody who feels that the devs aren’t doing a good enough job of serving us to create a game that improves upon the one that we are all choosing to play, so that we can all abandon MLB The Show and play the much better version that awaits. And you had better get cracking, you have nine months.

My aim here is not to point fingers or shoot anybody down, rather I hope to have shed some light onto why some bugs elude testing, why fixes require time, why some things are fixed quicker than others, and why gameplay changes are always going to be problematic.



4/17/2019 6:49AM PDT
posted a comment in Load screen symbols.

That's a nice general guide to the game itself - it's the 'gamer guide' that is shown in 'more from MLB The Show' from the PS4 menu. The strategy guide within the game (which covers hitting, pitching, fielding, running, attributes, abbreviations, swing types, and the pitcher/batter analysis) doesn't appear to be on a website. Somebody may have transcribed it though. If not, perhaps somebody could. However not sure how the copyright would go there. Maybe a moderator could clarify whether it can be transcribed and put online with source fully acknowledged. 

4/13/2019 10:35PM PDT
created Pinch hitting with a pitcher - is this correct?.

Pinch hitting with a pitcher - is this correct?

4/13/2019 7:14AM PDT
posted a comment in Load screen symbols.

Thanks Adam, It would be a nice addition to the strategy/help guide (perhaps not possible as the guide is text only), also if the strategy/help guide were available from the main menu.  

Anyway, here's a screenshot of the icons and their meanings that I just put together in ShareFactory and uploaded to twitter.

4/12/2019 11:57PM PDT
posted a comment in Load screen symbols.

Here we go:

i would still like to know where this info is in the game now.

4/12/2019 8:05PM PDT
posted a comment in Load screen symbols.

It used to be that you could press the touch bar and go to help they would be there, but it doesn't seem like that anymore. Also I'm sure it used to be where you go to help within a game's pause menu and choose options --> controls and strategy --> strategy guide but it doesn't appear to be there either. 

Hopefully somebody has found it. Let's hope it's not another thing that's been removed from Franchise. 

EDIT: I forgot this was the RTTS forum but it was the same as far as I recall. 

4/12/2019 6:45PM PDT
posted a comment in I have the horrible habit of diving in the outfield g.

I’ve always had issues timing my dives:

MLB 15 The Show RTTS unco outfield play

4/12/2019 4:52PM PDT
posted a comment in Anyone else annoyed by this "bug" ?.

I just did a double switch to switch the pitcher from 9th to 7th and threw a pitch without going to the pause menu or anything like that - and the timing was perfect. I wonder if it's also a handedness thing? The pitcher subbed out was a righty, the one subbed in was a lefty. 

It might have even been a 1.07 fix but I'm sure it's happened to me since. 

4/12/2019 5:41AM PDT
posted a comment in Anyone else annoyed by this "bug" ?.

Just go to the pause menu and return. This also fixes it. that way you don't waste the trip.

4/12/2019 5:39AM PDT
posted a comment in Bug in the game that causes a free run while bunting..

My bad, thought there were two outs and inning was over. Watched the clip about an hour before I responded, and I clearly didn't see the first sentence in the OP. Yeah you're right. :)

4/12/2019 5:04AM PDT
posted a comment in Can we get "Bloop Hit Defense" added to the defensive menu please?.

In all seriousness what we need is the ability to place our outfielders anywhere we want. It would be much more complicated with the infield, what with base runners and holding them on.

4/12/2019 4:24AM PDT
posted a comment in Bug in the game that causes a free run while bunting..

I haven’t consulted the rules but with two outs the batter is allowed to advance even if first is occupado.  I think. Which would mean if it were a wild one the inning would continue.

Also if the two out dropped third strike rule above didn’t apply, then the third out occurred before the runs were scored and therefore no runs.

If either of the above is correct this is definitely a bug. It’s a bug anyway but a rule breaking bug.

4/12/2019 4:20AM PDT
posted a comment in Bug in the game that causes a free run while bunting..

Great idea, then upload it and provide the link in a bug report.

edit: oh I see you already included a twitter link. Have you submitted a bug report? It’s definitely a bug not just an unfortunate byproduct of gameplay. Looks like the batter is familiar with it too?

4/12/2019 2:46AM PDT
posted a comment in Bug in the game that causes a free run while bunting..

Yep do this. And the more people that do it, the more attention it will get.

4/12/2019 2:32AM PDT
posted a comment in in game twitter account.

Sounds like a cool idea that should be explored further - twitter integration so that people who stream RTTS etc would have the fake tweets on their real twitter, and real tweets integrated into the game as well. 

4/12/2019 12:43AM PDT
posted a comment in MTO: If you’re worried about not getting reward.

Has this been tested? When I was referring to the save file I misused the term (my bad). I actually meant the March to October 'universe' that was started. I would assume each time an M2O is started it is given an unique key value that is synced with the SDS servers. So multiple saves for the same March would be treated as the one season. Anytime that M2O is quit through alternative means (talking to you, Mrs Conway), that's a paddlin'. 

At least, that's how I would do it to prevent exploiting of saves. They would have considered that, guaranteed.

Having said that, somebody should test your idea and see whether it results in a warning message and post the results here (if it works, then SDS can plug it up to prevent cheap exploiting of it). 

4/11/2019 11:50PM PDT
posted a comment in Had no idea that there is injuries in RS games..

I’m so glad that play is still in the game. I haven’t seen it since MLB 15 The Show:

For those who haven’t seen it happen yet, it’s great:

MLB The Show headshot comebacker

edit: that clip is RTTS not DD

4/11/2019 10:03PM PDT
posted a comment in Fix Postseason Eligibility. Again..


I’ve not understood the relationship between roster expansion and playoff eligibility until now because it’s been too intimidating and TL:DR (thank you for your post @TWBruz and link @AceWigSplitta, you basically got me across the line and now I get it!).

My question is therefore does the game behave like it should? Are any 40 man roster players eligible for postseason rosters? In my previous franchise seasons I didn’t get it so I don’t know. Also I’m not at home to sim one as a test.

From memory the requirement to submit a 25 man roster prior to each postseason round is not in the game so this would make a great addition.

And in relation to the original post, if it doesn’t behave like it should, then that needs to change. I know there’s a lot of supposedly ‘easy fixes’ floating around these forums from people who don’t know how complex it would be, but this one is an easy fix. Sorted in a few days work. Hopefully we will see it in 20 when Franchise mode gets the attention it deserves and needs.

However..... unfortunately fixing little incremental things like this doesn’t sell games so if it takes dev time away from new sellable features or income generating opportunities it’s hard to justify it to the powers that be and therefore probably not going to happen.

Please prove me wrong devs.

4/11/2019 9:56PM PDT
posted a comment in Swing Time Difference depending on mode...

Can I clarify, what hitting interface did you used to play with? I'm trying to setup the same way. I don't understand 'Analog+zone with outline for my PCI'.


4/11/2019 8:18PM PDT
posted a comment in Very low "Vision" yet very high "Plate Discipline"?? .

He he. Witty, but also true. The best kind of comedy. 

That's because he had a high plate (key?) discipline attribute. 

4/11/2019 6:54PM PDT