I get what SDS is trying to do, I really do, but they are approaching it completely wrong.
They are trying to prevent the “spamming” of certain pitches (such as low offspeed in 18, or high and tight fastballs in 17), but they are completely going to ruin this game if they simply add more random outcomes to pitching.
If I’m playing an opponent that simply can’t hit a curveball, then I’m going to keep throwing a curveball. I shouldn’t be punished for exploiting my opponents weakness. Baseball (in real life) is all about trying to find your opponents’ weakness and taking advantage of it.
For a development company that claims to make a “baseball sim”, they sure are taking away the things that actually occur in real baseball games.
Players want pitching too perfect. Only the best of the best can consistently hit their spots. THOSE pitchers and ONLY those pitchers should have the kind of control half the pitchers in The Show have. Placing a curveball is difficult. Not many pitchers can spot their secondary stuff. Some pitchers can’t even spot a fastball.
I don’t like the idea of spamming penalties. That should naturally occur by your opponent adjusting.